Amon --------------------- Warp to Barnan and dive underwater. Enter the submarine cave off the southwest coast of the island. Enter the whirlpool to go up into the Shrine of Vengeance. Get off Excerion and go up. Set the left switch to red and the right one to green, then hit the switch. Turn both switches green and go through the door. Ignore the steps -- monsters -- and push the pillar with the Hammer, then swing over to it. Go down the steps. Most of the monsters in this level are undead or other dark-type enemies, so use Firebird and especially Fry. Underground, head north. The monster moves right if you go up, down if you go right, left if you go down, and up if you go left. Guide it onto the switch and put the pot down to trap it. Go down the steps and walk through the wall to hit the switch, then go north. Shoot the ropes holding the bridge with arrows to lower it. Swing across and get the Power Robe, then go south and push both pillars in the water. Bomb the torch to open a (very) secret door. Go in and get the Boom and Freeze Swords. Teleport back to the stairs and return to the entrance room. If you're low (likely; the Fiends are tough), then first return to town to get healed. Before you continue, make sure you have the Valor spell; it's essential. In the entrance room, set the left switch green and the right one red, then hit the lever to move the wall left. Reverse the switches and go through the door. Go down the first set of steps and set the switch to red. Push the red blocks into the corner tiles, then set the switch to blue and put the blue blocks on the other tiles. Get the Ghost Key. Upstairs, continue west to stairs going up. Take those, and continue southeast to some bombable walls. Bomb the far right one for Heal Armor, then bomb the far left one and go through. Head past the locked door, go down the stairs, and ride the platform across. Go up and bomb both the fallen column and the skeleton. Jump down the pit and bomb both columns supporting the ledge with the stairs to drop it. Go up to the third floor and head west. Break through the cracked pillar and ascend to the top to get the Evil Jewel. Go down a floor and break through the wall for the Bright Armor. Return to the third floor and use the Hammer to hit the cracked pillar across the gap. A ledge will fall down. Cross the gap and enter the next door. Push the block across every square of the red carpet to remove the wrinkles. Head up, save the game, and then fight the Venge Ghost. If you have the Old Shield, use its Ancient Power IP to increase your defense. The Lion Fang's Bite does big damage, but otherwise save your IP for healing. The Venge Ghost has an instant death spell, so use Valor to bring that character back if it happens. Artea should cast Fry every round unless you absolutely need him to heal. Later in the battle, it may stop attacking and use its "Hatred / checking situation" thing. This is a good chance to heal. After you beat it, get the Cursed Bow and return to Barnan. Talk to Iris and she will send you to the Tower of Truth in Durale. Equip the Cursed Bow, then go to a church and have the curse removed. The Cursed Bow will become Artea's Bow, which can hit all the enemies at once. Head to Durale. The shops are now open, but the stuff you can get in Chaed is better. The best magic shop in the game is here, however; get Zap for Artea, and Destroy for Selan if you have lots of money. Buy plenty of Shrieks and equip Artea with Artea's Bow, then head west to the Tower of Truth. The Seireins (I think that's supposed to be "Siren") in here are tough because their Do-re-mi attack can confuse the whole party. If Artea has his bow, he will always attack the enemies even if he's confused because of the way it's programmed. The Seireins are worth fighting, however, since they might drop a Song Rock, which allows you to use Do-re-mi. Head south through the door on the right. Step on the switch on the right, then play the notes in this order: 3214. Go up, hit the switch, then play the notes 3421 and return to the entrance room. Bomb through the wall and swing across to the stairs. Go south and kill the Seirein. Four Sea Hidoras will appear. Kill them and keep going south to the next room. Shoot the switch to turn it blue, then walk down until you're level with it. Shoot it again, then walk past where the second column used to be. Shoot the switch again and walk to the door. Outside, take the third floor door. Cross the pit and fall through the cracked floor to the second floor. Bomb through the wall, get the Super Sword, and bomb again. Cross the pit and you'll be back at the second floor entrance. Go back outside and take the fourth floor door. Step on the right switch and go through the door. Play the first four notes (3241), then shoot the Hook at the middle bar to swing over the last note. Put the crate on the left switch and the pot on the right switch. Go upstairs and head to the lower right for a Ghost Ring, Song Rock, and Ghostclothes. Head to the upper-right and go up the stairs. Go east and through the door. Put the pot and crate on the switches and cross the bridge. Put the block on the bottom switch and cross back. Put the pot on the switch across the bridge to the south. Head across two bridges and then put the crate on the switch there. Cross to the left and put the block on the top switch. Move the crate down to the lower-left switch. Put a bomb next to it, then cross the bridge. When the bomb blows up, cross the bridge that appears. Go south, get the Truth Key, and go back outside. Go the top floor, unlock the door with the Truth Key, and go up the stairs. Go north to save, then go outside to the south and in the next door. Talk to Iris. Three White Dragons will show up and attack. If you got any Hidora Rocks from the Sea Hidoras, use the Triple Attack IP, one of the strongest IPs. If Artea has his bow, have him attack instead of using magic. If you a Hidora Rock, you won't have too much trouble. After the fight, Iris is revealed to be the Sinistral Erim.